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How To Hire a Mobile App Developer

App Development
By Jim Range / May 27, 2016
Hiring a business or individual to make an app for you can seem like an overwhelming task to undertake.
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How to Make a Mobile App That Attracts Raving Fans

App Development
By Jim Range / May 16, 2016
Creating a mobile app in some ways is just like creating any other product. We build products to provide
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How To Get Artwork, Sound Effects and Music For Your Mobile App

App Development
By Jim Range / October 4, 2015
Options for Acquiring Image/Audio Assets If you are making a mobile app, you most likely will need to
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Crash Course in C++ for Cocos2d-x Developers (Part 1)

C++ Game Development
Cocos2d-x
By Jim Range / September 10, 2015
This is a crash course in programming in C++ for making games with Cocos2d-x. If you have never learned
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Crash Course in C++ for Cocos2d-x Developers (Part 2)

C++ Game Development
Cocos2d-x
By Jim Range / September 9, 2015
Prerequisites This article assumes that you already know the basics of C++ described in Crash Course
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How to setup a Cocos2d-x C++ iOS Xcode Dev Environment

C++ Game Development
Cocos2d-x
iOS Game Development
By Jim Range / September 4, 2015
Xcode 6 is a great environment to develop and test Cocos2d-x games. In terms of functionality and stability
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How to Setup a Cocos2d-x C++ Android Eclipse Dev Environment (Mac)

Android Game Development
C++ Game Development
Cocos2d-x
By Jim Range / September 3, 2015
Here are the basic steps to get up and running with an Eclipse Cocos2d-x development environment. 1)
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Mobile Game Publishing 101

Publishing Games
By Jim Range / September 1, 2015
Making mobile games is a lot of fun. But even after the game is complete, you have finished testing it
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18 Things Every Cocos2d-x C++ Game Developer Should Know about Xcode

C++ Game Development
Cocos2d-x
iOS Game Development
By Jim Range / August 31, 2015
There are many things that an iOS C++ Cocos2d-x Game Developer needs to know in order to successfully
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13 Things Every Cocos2d-x C++ Android Game Developer Should Know

Android Game Development
C++ Game Development
Cocos2d-x
By Jim Range / August 28, 2015
There are many things that an Android C++ Cocos2d-x Game Developer needs to know in order to successfully
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How to Debug Cocos2d-x C++ Native Code on Android in Eclipse

Android Game Development
C++ Game Development
Cocos2d-x
By Jim Range / April 28, 2015
Android NDK debugging with an IDE can be a challenge. It would be great if Google would create an IDE
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Is a Solid-State Drive the Best Upgrade to Improve the Speed of Your Mac?

Uncategorized
By Jim Range / January 14, 2015
First Some Background Information About a year ago I was considering buying the new Mac Pro that came
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Cocos2d-x Cross-Platform Game Development for iOS, Android, and Windows Phone 8

Android Game Development
Cocos2d-x
iOS Game Development
Publishing Games
Windows Phone Game Development
By Jim Range / December 12, 2014
Cocos2d-x Cross Platform Development for iOS, Android, and Windows Phone 8 I started creating iPhone
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Advertising in Mobile Games – Is it a good idea?

Publishing Games
By Jim Range / December 12, 2014
Advertising in Games – Is it a good idea? It’s fun to make games. And it is exciting to see millions
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Presentation: Making Games with Cocos2d & Chipmunk Physics

Cocos2d
iOS Game Development
Physics Engines
Publishing Games
By Jim Range / September 11, 2012
Tonight I have the privilege of giving a presentation at the CocoaHeads Chicago (CAWUG) monthly meeting. While
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Custom Drawing with OpenGL ES 2.0 in Cocos2d 2.0

Cocos2d
iOS Game Development
By Jim Range / August 14, 2012
Cocos2d 2.0 is a flexible game engine that leverages OpenGL ES 2.0 to render graphics.  A developer
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How to make a Ragdoll with Chipmunk Physics & Cocos2d

Cocos2d
iOS Game Development
Physics Engines
By Jim Range / July 16, 2012
This tutorial includes the full source code of the Rag Doll Stunt Man project and covers the details
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Securing Data in iPhone/iPad/iPod Apps

Uncategorized
By Jim Range / July 12, 2012
Mobile apps can do all sorts of really cool things. As an app is used, it often generates data. This
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Crunching Apple App Sales Data – Show Me The Money

Publishing Games
By Jim Range / July 12, 2012
Want More Detail about Your Daily App Sales? So you are an app developer or publisher. You published
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